Thames Software is a software development company located in the heart of Bournemouth specialising in the creation of native solutions, tools and middleware. We are passionate about code correctness, code safety and software lifespan. Any solution that we develop and code we write is designed to last!
Collectively we have an exceptionally wide range of skills and specialties from decades of practical experience in the industry ranging from embedded, systems level development, network programming to graphics visualisation and games. As such we also have a wide range of existing tools and workflows which contribute to effective development and unique innovations.
Our clients have included ExxonMobil, Groveley Precision Engineering, The Bovington Tank Museum and Freeburn Robotics. Our team has also individually worked on a number of gaming titles alongside companies such as LEGO and the BBC. We have also made multiple code contributions to existing projects delivered by companies and organisations including Mozilla, Valve Software and the FreeBSD foundation.
Specialising in writing cross-platform 3D simulation software for over 20 years. Alongside completion of his PhD in 2020 he has been involved in improving the portability, efficiency and memory safety of a number of large scale graphical streaming systems ranging from running on bare metal embedded 8051 microcontrollers to enterprise AIX UNIX servers.
Alongside nearing completion of his PhD on high efficiency vector pixel compression algorithms, Alain's specialisation includes the digitalisation of physical/augmented worlds. He has worked within the industry for 30 years, including his roles as games designer. In the past he was also a Lecturer at Antwerp AP University covering Imaging, 3D Modelling/Animation and Game Engines.
Has a passion for creative graphic design and user interface. After graduating from AUB in 2014, Shelly has worked freelance on a wide variety of products for a number of clients in both digital and non-digital industries, including Coca-Cola, BT Sport and Panasonic.
Daniel has written the foundation for a number of our early products and tools which we still rely upon today. His technical knowledge and experience originally came from his industry involvement programming CICS on z/OS mainframes. Upon leaving IBM, he also became more of a chemist and entrepreneur with his own creation, Schweet.